kima2/src/core/entityuuid.h

36 lines
783 B
C++

#ifndef ENTITY_UUID_H
#define ENTITY_UUID_H
#include "entity.h"
#include <string>
#include <boost/uuid/uuid.hpp>
#include <boost/uuid/uuid_io.hpp>
class EntityUuid : public Entity
{
public:
// Entity() = default;
virtual ~EntityUuid() = 0;
void createUuid();
void setUuidFromString(const std::string& uuidString);
void setState(State state) { state_ = state; }
void setSourceNo(int sourceNo);
const boost::uuids::uuid& getUuid() const { return uuid_; };
std::string getUuidAsString() const { return boost::uuids::to_string(uuid_); }
virtual State getState() const;
virtual int getSourceNo() const;
protected:
int sourceNo_{};
private:
boost::uuids::uuid uuid_{};
State state_{State::NEW};
};
#endif // ENTITY_UUID_H