files renamed
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dd23da5f72
commit
46d6468e5c
8 changed files with 80 additions and 11 deletions
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@ -13,6 +13,7 @@ endif (MINGW)
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set(CORE_SOURCES
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database.cpp
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entity.cpp
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entityuuid.cpp
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seller.cpp
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article.cpp
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sale.cpp
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@ -1,7 +1,7 @@
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#ifndef ARTICLE_H
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#define ARTICLE_H
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#include "entity.h"
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#include "entityuuid.h"
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//#include "sale.h"
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//#include "seller.h"
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@ -11,7 +11,7 @@
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class Seller;
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class Sale;
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class Article : public Entity
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class Article : public EntityUuid
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{
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public:
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Article() = default;
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@ -41,4 +41,4 @@ class Article : public Entity
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std::string description_{};
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};
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#endif
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#endif
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33
src/core/entityuuid.cpp
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33
src/core/entityuuid.cpp
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@ -0,0 +1,33 @@
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#include "entityuuid.h"
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#include <iostream>
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#include <boost/uuid/uuid_generators.hpp>
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#include <boost/uuid/uuid_io.hpp>
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EntityUuid::~EntityUuid() = default;
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void EntityUuid::createUuid()
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{
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static boost::uuids::random_generator generator{};
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uuid_ = generator();
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}
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void EntityUuid::setUuidFromString(const std::string& uuidString)
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{
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boost::uuids::string_generator generator{};
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uuid_ = generator(uuidString);
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}
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Entity::State EntityUuid::getState() const
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{
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return state_;
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}
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void EntityUuid::setSourceNo(int sourceNo) {
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sourceNo_ = sourceNo;
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}
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int EntityUuid::getSourceNo() const {
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return sourceNo_;
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}
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35
src/core/entityuuid.h
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35
src/core/entityuuid.h
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@ -0,0 +1,35 @@
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#ifndef ENTITY_UUID_H
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#define ENTITY_UUID_H
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#include "entity.h"
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#include <string>
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#include <boost/uuid/uuid.hpp>
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#include <boost/uuid/uuid_io.hpp>
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class EntityUuid : public Entity
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{
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public:
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// Entity() = default;
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virtual ~EntityUuid() = 0;
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void createUuid();
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void setUuidFromString(const std::string& uuidString);
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void setState(State state) { state_ = state; }
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void setSourceNo(int sourceNo);
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const boost::uuids::uuid& getUuid() const { return uuid_; };
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std::string getUuidAsString() const { return boost::uuids::to_string(uuid_); }
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virtual State getState() const;
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virtual int getSourceNo() const;
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protected:
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int sourceNo_{};
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private:
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boost::uuids::uuid uuid_{};
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State state_{State::NEW};
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};
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#endif // ENTITY_UUID_H
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@ -14,7 +14,7 @@ namespace
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using ArticlesVec = std::vector<Article*>;
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}
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class Sale : public Entity
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class Sale : public EntityUuid
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{
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public:
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void addArticle(Article* articlePtr);
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@ -34,4 +34,4 @@ class Sale : public Entity
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mutable ArticlesVec articles_{};
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};
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#endif
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#endif
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@ -7,7 +7,7 @@
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Seller::Seller(const std::string& firstName, const std::string& lastName, int sellerNo,
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int numArticlesOffered)
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: Entity()
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: EntityUuid()
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{
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firstName_ = firstName;
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lastName_ = lastName;
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@ -108,4 +108,4 @@ bool operator<(const Seller& li, const Seller& re) { return li.sellerNo_ < re.se
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bool operator<(const std::unique_ptr<Seller>& li, const std::unique_ptr<Seller>& re)
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{
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return li->sellerNo_ < re->sellerNo_;
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}
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}
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@ -2,7 +2,7 @@
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#define SELLER_H
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#include "article.h"
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#include "entity.h"
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#include "entityuuid.h"
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#include <memory>
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#include <string>
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@ -10,7 +10,7 @@
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// class Article;
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class Seller : public Entity
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class Seller : public EntityUuid
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{
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public:
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Seller() = default;
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std::vector<std::unique_ptr<Article>> articles_{};
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};
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#endif
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#endif
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@ -44,7 +44,7 @@ QModelIndex SaleModel::parent(const QModelIndex& index) const
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Sale* sale{};
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Article* article{};
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Entity* ent = static_cast<Entity*>(index.internalPointer());
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EntityUuid* ent = static_cast<EntityUuid*>(index.internalPointer());
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sale = dynamic_cast<Sale*>(ent);
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