more work on entities

This commit is contained in:
Martin Brodbeck 2018-07-10 12:51:03 +02:00
parent 97e444c91c
commit be9c951d02
4 changed files with 23 additions and 17 deletions

View file

@ -5,18 +5,21 @@
#include <boost/uuid/uuid_generators.hpp> #include <boost/uuid/uuid_generators.hpp>
#include <boost/uuid/uuid_io.hpp> #include <boost/uuid/uuid_io.hpp>
//Entity::Entity() {}
Entity::~Entity() {} Entity::~Entity() {}
void Entity::createUuid() void Entity::createUuid()
{ {
static boost::uuids::random_generator generator{}; static boost::uuids::random_generator generator{};
uuid = generator(); uuid_ = generator();
} }
void Entity::createUuidFromString(const std::string& uuidString) void Entity::createUuidFromString(const std::string& uuidString)
{ {
boost::uuids::string_generator generator{}; boost::uuids::string_generator generator{};
uuid = generator(uuidString); uuid_ = generator(uuidString);
}
inline Entity::State Entity::getState()
{
return state_;
} }

View file

@ -8,14 +8,17 @@
class Entity class Entity
{ {
public: public:
//Entity(); enum class State { NEW, UPDATED, READ };
// Entity();
virtual ~Entity() = 0; virtual ~Entity() = 0;
const boost::uuids::uuid& getUuid() const { return uuid; }; const boost::uuids::uuid& getUuid() const { return uuid_; };
void createUuid(); void createUuid();
void createUuidFromString(const std::string& uuidString); void createUuidFromString(const std::string& uuidString);
State getState();
private: private:
boost::uuids::uuid uuid{}; boost::uuids::uuid uuid_{};
State state_{State::NEW};
}; };
#endif // ENTITY_H #endif // ENTITY_H

View file

@ -2,25 +2,25 @@
void Seller::setSellerNo(int seller_no) void Seller::setSellerNo(int seller_no)
{ {
this->sellerNo = seller_no; sellerNo_ = seller_no;
} }
void Seller::setFirstName(const std::string& firstName) void Seller::setFirstName(const std::string& firstName)
{ {
this->firstName = firstName; firstName_ = firstName;
} }
void Seller::setLastName(const std::string& lastName) void Seller::setLastName(const std::string& lastName)
{ {
this->lastName = lastName; lastName_ = lastName;
} }
void Seller::setNumberOfOfferedArticles(int number) void Seller::setNumberOfOfferedArticles(int number)
{ {
numberOfOfferedArticles = number; numberOfOfferedArticles_ = number;
} }
size_t Seller::getNumberOfOfferedArticles() size_t Seller::getNumberOfOfferedArticles()
{ {
return articles.size(); return articles_.size();
} }

View file

@ -20,11 +20,11 @@ class Seller : public Entity
size_t getNumberOfOfferedArticles(); size_t getNumberOfOfferedArticles();
private: private:
int sellerNo{}; int sellerNo_{-1};
int numberOfOfferedArticles{}; int numberOfOfferedArticles_{};
std::string firstName{}; std::string firstName_{};
std::string lastName{}; std::string lastName_{};
std::vector<Article> articles{}; std::vector<Article> articles_{};
}; };
#endif #endif