#ifndef SELLER_DIALOG_H #define SELLER_DIALOG_H #include "ui_sellerdialog.h" #include "sellermodel.h" #include class SellerDialog : public QDialog { Q_OBJECT public: SellerDialog(QWidget* parent = nullptr, Qt::WindowFlags f = Qt::WindowTitleHint | Qt::WindowSystemMenuHint); private slots: void onSellerViewSelectionChanged(const QItemSelection& selected, const QItemSelection& deselected); private: void on_newButton_clicked(); void on_deleteButton_clicked(); void on_model_duplicateSellerNo(const QString& message); virtual void accept() override; Ui::SellerDialog ui_; }; #endif