client timeout now 600 sec
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@ -2,7 +2,7 @@ use chrono::{DateTime, Duration, Local};
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use log::debug;
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use std::{collections::HashMap, net::UdpSocket, thread};
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const CLIENT_TIMEOUT: u32 = 300;
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const CLIENT_TIMEOUT: u32 = 600;
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const KEEPALIVE: u64 = 10;
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const MAX_CLIENTS: usize = 10;
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const MY_SPEED: u8 = 30;
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